Write up Thanks to Balu.This section covers the Fully Offensive subraces: Vampire, Werewolf, and Werepyre. If paralyzing is attempted, the monster gets a +20 bonus to its save **:įirst wielded in battle by Lord Areswe, the mere sight of this armor may cause foes to doubt their resolve. If the hit connects, there's a chance of attempting to Paralyze the opponent, with the chance * based on the doubt counter, as is the skill's SP cost. The armor has a built-in doubt counter that starts from 0 when a battle begins. Write Up thanks to Koree.ĭamage: 440% Base, 440% Random, and 872% Statsĭamage: 330% Base, 330% Random, and 654% Stats eachĭamage: 550% Base, 550% Random and 1090% Stats Basic stats thanks to pRopaaNS1337, dr jo, mythicswords and Skull Kid. SPđ22đ39đ57đ74đ92Ē09If paralyzing is attempted, the monster gets a +20 bonus to its save **:
Basic stats thanks to dr jo, mythicswords and Skull Kid. The count won't decrease until the end of the battle, when it's reset back to 0.įirst wielded in battle by Lord Areswe, the mere sight of this armor may cause foes to doubt their resolves. If the monster fails the save, it becomes paralyzed for 1 round, and the armor's doubt counter increases by 1 ***. SPĖ2ė0ė9Ę8ę7đ05If paralyzing is attempted, the monster gets a +20 bonus to its save **: Note: This is treated as a normal Player attack. Has a built-in skill that can Paralyze successfully Paralyzing increases the chances of later attempts.»Īlso see: Shadow of Doubt, Shadow of Doubt Zĭamage: 272.0% Base, 272.0% Random, and 502.4% Statsĭamage: 204.0% Base, 204.0% Random, and 376.8% Stats eachĭamage: 340% Base, 340% Random, and 628% Stats «Neutral armor good against Light and Darkness.